23 July 2008

mecha biped beasty W.I.P., yet another update

The concentration on the turning around is done. 11 different animated body parts in a single dial. It was a lot of work. But it's finally done.
Here is a link to a video showing it walk in circles.
http://juanmanuel3d.com/images/forums/walking promo4.mp4
And here it is in all it's youtbue glory...

21 July 2008

Clustr maps counting correctly, finally!

So I decided to find out why I had no visitors according to clustrmaps, and it turns out I had pasted some incorrect code!
Well, now it is working, and I like how the dots look on the world map :)

14 July 2008

update on mecha biped beasty

I don't like the resolution on the embedded video of the last post, so here's a link to two full resolution videos on the mecha walking.

Video1
Video2

But more importantly, I've managed to reduce the number of dials to animate a walk cycle to just two dials!

Here is a link to a flash video I did showing just how easy it will be to make the mecha walk.

12 July 2008

mecha biped beasty W.I.P., update


Here is a video showing a walk, to test how my rigging holds out. Still untextured, but fully uvmapped.

The diamond thingies are the cannon's aims, you move them around, and the cannons follow them. It allows for easier posing.

02 July 2008

Asian Empress for Terai Yuki, almost almost ready!


I did this last beauty render, and I just cannot feel her "evilness" any longer. So maybe I'll just rename her "Asian Empress" instead of "Evil Empress"

26 June 2008

Evil Empress W.I.P.


Sorry for not updating my blog in a while. Lots of real life stuff have taken their toll.

But here I am :)

This is a character set I'm building for e-frontier's Terai Yuki.
As of now, all the clothing except the ribbon has been modeled in Silo 2.1
The ribbon I modeled in Shade.
Uvmapped in Silo, textured in 3d-coat.
Rendered in Poser7, postwork in the Gimp

31 May 2008

Zaibora addons for Terai Yuki2, now available!




Rigging the tentacles was hell! But it is done, finally!
Modelled in Shade, Silo, rigged and rendered in Poser.
I hope you like it!

01 April 2008

Sheep mechanic for Sheepers, now available!



This one I had lots of fun designing the props and stuff. I should do more of this...
Anyway, now available in Content Paradise

24 March 2008

Zaibora weapons addon WIP


Poser-side, I'm working on some weapons and thingies for the Zaibora project. Here shown is the pseudopod arms, the comlink (on the leg), the nuclear battery pack (also on the leg). I need to get some scifi inspiration for more thingies. Or maybe watch a batman movie...

uplift universe challenge, w.i.p. on the alien


A small update on how I'm going with the alien.
Took me more time uvmapping it than texturing it!

21 March 2008

Uplift Universe challenge!

I decided to bite the bullet, and entered the challenge. There is so much talent in there, I'm sure I'll learn a lot just from peeking other entries, let alone working on my entry.
Wish me luck!

18 March 2008

Zaibora the Female experiment for Miki2, now live!


Now available in contentparadise.com
Modeled and uvmapped in Silo, textured in 3d-coat (formerly 3d-brush) and in the Gimp. This image is rendererd in Poser7, postwork in the Gimp.

11 March 2008

Zaibora the Female experiment for Miki2, w.i.p.

After some vacations, and a week grounded by the flu, I'm back to working and hobbying and stuff.

14 February 2008

Zaibora female experiment for Terai Yuki2


This is a clothing and character kit for Terai Yuki2, by Ken-Ichi Kutsugi and e-frontier (now SmithMicro outside Japan).

Modelled and uvmapped in Silo2, Lightwave, Shade, and ultimate unwrap 2.4

Textured in 3d-brush 2.05 and the Gimp 2.4

Rendered in Poser7, with postwork in the Gimp

18 January 2008

Terai Yuki is a Pirate!


My most recent character-thingy set for Poser7 and Terai Yuki2.


You can find it here

Modelled in Shade and Silo, uvmapped in Silo and unwrap3d, textured in the Gimp 2.4 and 3d-brush 2.

11 January 2008

Casino in Playa del Carmen, Mexico


This is the exterior of a proposed casino in Playa del Carmen, Mexico. The facade, while sober, has some interesting dialogue with lighting. I wonder how it would look by day, though...

Modelled and rendered entirely in Shade. Male and female figures are Poser7 G2 Simon and Sydney, with the High Stakes content pack.

08 January 2008

Video explaining how to make Promo images in Poser and the Gimp

Poser can be a nice compositing package of items made somewhere else, it's menu driven library interface and dials take care of that.

However, I've read people complaining that they just cannot find a way to make nice images in Poser. Not that all my Poser images are that great, but I have been told from time to time that some are quite nice.

So I made a video detailing how I made one of the promo images of the January 2008 Passport freebie I'm sponsoring in Content Paradise. Here is the link to the freebie (all January 2008) in case you're curious.

And here is the link to the video.

If you want to save the video to your computer, the direct link is here. It is an avi encoded with the h264 codec, as the original was just too big for practical purposes. There is a link to a codec pack in the webpage, in case you find you cannot see it.

The video was captured in Camtasia Studio 3, and highlights my general Poser7 and Gimp2.4 workflow.

I hope you enjoy it!

31 December 2007

I'm sponsoring the Content Paradise Passport freebie!


That's right. All January, in contentparadise.com, all Passport members will be able to download my Amazon Queen for G2Sydney for free! Finally, I can spill the beans :D
My main tools for creating the set were:
Modelling:
Shade and Silo2.
Uvmapping:
Silo2 and unwrap3d
Texturing:
3d-brush and the Gimp
Rendering:
Poser7 and Shade. I just did a render in Shade, just to see if there were no surprises on conversion. So all the renders and thumbnails you see with the product, are in fact done in Poser.
cr2, pp2, mc6, mt5 files tweaking:
Open Office 2.3, jane 1.54, SandR 1.5, MorphManager 4.0

You can find the link here

12 December 2007

Patio of residence in Playa del Carmen, Quintana Roo, Mexico


This is quickie work I had to do on an old model (well, from September of this year...). Everything you see is modelled in Shade, except the roofs, which were modelled in Amapi. The roof tiles are made in Shade though...
Rendered in Shade.